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Wibbles! March 19, 2015

Posted by Andor Saga in 1GAM, Game Development, Games, JavaScript, Open Source.
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I wanted to learn the basics of require.js and pixi.js, so I thought it would be fun to create a small game to experiment with these libraries. I decided to make a clone of a game I used to play: Nibbles. It was a QBASIC game that I played on my 80386.

Getting started with require.js was pretty daunting, there’s a bunch of documentation, but I found more of it confusing. Examples online helped some. Experimenting to see what worked and what didn’t helped me the most. On the other hand, pixi.js was very, very similar to Three.js….So much so, that I found myself guessing the API and I was for the most part right. It’s a fun 2D WebGL rending library that has a canvas fallback. It was overkill for what I was working on, but it was still a good learning experience.